Silent Hills – An Interactive Horror Story With A Lot Of Chills.

When it comes to the horror genre, I think it would be fair to say that Japanese horror at least to me is one of the best ever made. Note that you are reading this from someone who is not easily touched by horror. But the closest I have ever gotten from that was mostly by Japanese directors, particularly from video games such as Silent Hill.

Unless you’re a horror gamer, you may not have heard of Silent Hill games. You might have watched one of the movies which in my opinion were ‘okay’, but the games are a totally different story and I have yet to find any of them which isn’t well-made yet.

If you have little or no knowledge of the game series, Silent Hill is a survival horror game made by Konami. Basically every title has a different yet similar plot of a cursed town called ‘Silent Hill’ where people disappear and supernatural events occur. There’s a common pattern of a missing individual who is being searched for by the player character (you).

One thing I find very interesting about Silent Hill is its use of psychological horror where the game attempts to tap into the player’s psychology to induce fear, which is why I probably wouldn’t recommend it to minors or people whom are easily affected by horror experiences.

Silent Hills was intended to be the newest title of the game. Unfortunately the game was canceled due to unforeseen circumstances. An interactive demo has been released directed by Hideo Kojima and Guillermo del Toro and featuring Norman Reedus as the protagonist, who seems to be following up some mysterious events in what appears to be a haunted house in the town of Silent Hill.

For more information about Silent Hill series you may visit the following link: Silent Hill – Wikipedia

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